Races

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Humanoids

Demi-Humans

Little-Known Races

Spirits, Gods, and Demons


Excerpts from

【Common Races】

by Talein Hearthseed, circa 810.

Human

Average lifespan: 60-80 years

Humans are simple bi-pedal beings of moderate intelligence. What makes humans special is their basic design, it seems many of the other races have been derived from them in some way.

Most humans live moderate lives as farmers, merchants or in some branch of military, governing themselves using a hierarchy system based on assets and power.

Tending to be of average strength and magical prowess (with notable exceptions), few pursue the study of magic. Those who desire battle prowess choose to master the sword or bow instead. Those that do follow the path of a mage tend to study summoning magic, with hopes to join the human organization “The Council.”

Once they join this organization, they largely cease the use of practical magic, favoring the philosophical and theoretic study of magic.


Elf

Average Lifespan: 500-550 years

Modern Elves come from an ancestor race known as “Dawn Elves.” It’s not known if any of this bloodline still exist, but many documents reference them as the origin species for the now more diverse types.

The three main types of Elves are: Woodland, High, and Dark. They share a resemblance in appearance to humans, outside of minor racial differences.

Woodland Elves tend to be the tallest of the Elves, and have an olive skin color that is similar to humans. The only way to reliably discern between these elves and humans is the ears, which come to a slight point at the top. Woodland Elves tend to be gifted in nature magic, as well as the elemental wind magic. As the name may suggest, they usually live in moderate climate forests in small communities.

High Elves are the closest surviving ancestor to Dawn Elves. They are known to be one of the most beautiful mortal species, boasting delicate features and well-shaped bodies. High Elves pride themselves on their art and music, and live in large castle cities in the mountainous regions. They do not interact with other cultures frequently, but are not hostile to races they deem to be intelligent. High Elves are known for their knowledgeof arcane magic, which uses the power of spirits. Because the nature of spirits can vary greatly, the type of magics used are broad and cannot be generalized.

Dark Elves are the parent race to dwarves, and share many similarities to them. They have dark skin that almost blends with coal, and are the shortest of the Elven races. They can be found living amongst the dwarven cities near the base of mountains, volcanos, and in the frigid north. Talented craftsmen, they make some of the finest weapons and instruments known to mortal kind. The magic proficiency can vary, but they are typically found to have affinity for earth and fire magic.

Woodland and High Elves are known to disguise their appearance with simple illusion magic to appear as humans; due to years of slavery and subjugation they have experienced in the past. To lower this illusion for a person outside of their own race is known as s sign of intimacy and trust.


Dwarf

Average lifespan: 150-200 years

Dwarves are a short in stature people known for their tenacity in crafted works. Many dwarves are engineers and blacksmiths, making a large amount of their economy based upon export. Their cities are usually built around large mines, where the supply of materials is bountiful to support their avid craftsmanship. Known as a friendly race, their cities are multiracial, housing a number of Dark Elves, Humans, Demi-Humans, and many others, alongside them.

They value honesty and motivation, known for their loyalty and diligence. They specialize in earth and fire magic, which is taught from a young age to ensure a favorable future.

The demand for Dwarven goods is high, from furniture and cookware, to weapons and armor; they are also known to be hired to construct cities and fortresses with their deep knowledge of rocks and minerals.


Siren

Average lifespan: 600-700 years

Sirens once belonged to the Demon race, using their natural proficiency in Illusion and Shadow magic to hunt. Sirens once survived this way, consuming the flesh and blood of many of the mortal races to survive. Unlike many of the other Demon races however, Sirens were pained by their nature and sought a way to change. After a long span of adaptation, Sirens were able to reach the point of being able to co-exist with other races, while eating primarily animal meats. This transformation caused them to shed the immortal lifespan the Demon races share, although they still live longer than most mortal races.

Although weaker than before, Sirens are very gifted at Illusion and Shadow magic, and tend to be found mystically beautiful by other races. This is thought to be due to a mix of naturally beautiful features and a passive magic that Sirens produce subconsciously. Sirens are unknowingly sought after by many races because of this, and typically have several partners throughout their long life.


Djinn

Average lifespan: 850-1,000 years

Djinn, or more commonly “Jinn,” are another example of a Demon race who adapted to a mortal life. Djinn are notorious tricksters, not unlike Sirens, but their complex use of magic to fool and kill mortals was not for food. Djinn have a long history of trapping people with tricks and deceptive contracts which seemed to favor the other person- only to lock them into magically-binding servitude. After hundreds of  years, a war broke out between the Djinn and Humans due to these transgressions.

Although a single Djinn is a more powerful being than a Human, their numbers were not great which lead to a near extinction of the race. Cornered, the Djinn made a deal with humans to shed their demonic purpose and immortal lifespan in return for peace. Djinn are uncommonly talented with Trick magic, which can be used to manipulate perception and emotions.

Djinn do not have a natural appearance, and often look very different from each other. They have the ability to change how they will appear to their own liking.

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Excerpts from

【A Catalog of Demi-Humans and Non-Humans】

by Suerdon Jovish, circa 845.

Bestial demi-humans are perhaps the most common type,  and can be seen with various animalistic traits. It should be noted that most types have above human physical and magical prowess. Many of them have better senses as well- greater deviations will be noted in their entries if they exist.


Ground

  • Fox
    • Average lifespan: 60-70 years
    • Fox demi-humans are a commonly seen deviation of demi-human. They are said to be the children of the god Inari-sama, who gave them her features as a reward to their devotion. Most fox-types are gifted in nature magic, and have a keen sense for danger.
    • Their appearance is similar to their human roots, only differing in the fox ears that appear on top of the head and bushy tail from the backside. Their hair is usually reddish-brown in color, but there are some deviations in that as well.
    • Those that belong to this race tend to be blessed by Inari-sama to live a long life, usually 20 or so years longer than a human.
  • Wolf
    • Average lifespan: 90 years
    • Wolf demi-humans are plentiful, but not commonly encountered by humans due to their habitat. Most of these peoples live on the Northern continent “Aipthia,” which due to it’s climate is not a popular location for most races. Most wolf-types have a high resistance to cold, and a natural gift with ice and water magic.
    • Their appearance is similar to humans as well, differing mainly in the ears and tail. Their hair is typically brown or a shade of grey. These people can also be identified by their eyes, which are generally a soft amber color.
    • It’s not certain where these people originate from, but it is thought to be the work of ancient shaman. These people often practiced magic which allowed them to take the shape of wolves, some making the change permanent.
  • Cat
    • Average lifespan: 80 years
    • Cat demi-humans are the most diverse of the three ground species. They can be found almost everywhere, with differing traits relating to the climates they live in. Due to this, they have a broad amount of talents which cannot be pinpointed.
    • The appearance varies, many differing colors of hair and ear/tail shapes can be seen. A typical trait is the eyes, which are similar to one of the many large cat species, but more subtle.
    • There are many different origin stories for these types of people: curses, blessings, and magic are just a few proposed origin stories. Asking two different cat-types about this may yield very different responses.

Aerial

  • Bird
    • Average lifespan: 40-50 years
    • Contrary to popular belief, bird demi-humans do not have wings, beaks, talons, or the like. In fact, the only real similarity to birds they have is the structure of bones. It seems that these people maintain hollow, light-weight bones like that of birds, but there is no other notable similarity. Because of this, they tend to be more fragile than humans. They do however maintain a certain skill with wind magic, and tend to be gifted with a strong connection to animals in nature.
    • The appearance of these people is superficially the same as a human.
    • The origins of bird-types are unknown, but thought to be of shamanistic origin.
  • Hawk
    • Average lifespan: 100-110 years
    • Hawk demi-humans are the ones that people typically think of when bird peoples are brought up. They are considerably rare, and inhabit high altitudes, sometimes living amongst the High Elves.
    • Hawk demi-humans have a very unique appearance. Although there are many depictions on them with wings for arms, that is not the case. They do have wings, but they are attached to the spine, located on the back just below the neck. It’s uncertain why this type of mutation took place. Outside of the feathered wings, these people tend to grow sharp nails, and an occasional feather is mixed in with their hair. The colors of feathers and hair are usually brown, but some have grey or black color as well.
    • Perhaps the least-known origin story of all, in my time of travel I was unable to find any of these people who knew of a legend of similar regarding their past. They have a great aptitude in wind magic, and also several physical abilities such as: being able to see well in the dark, improved hearing, improved eye-sight, and resistance to cold temperatures.

Aquatic

  • Fish
    • Average lifespan: 70-80 years
    • Fish demi-humans are found typically in coastal cities, although they do not reside in the water. While they do have the ability to do so due to small gills located on the neck, the lifestyle is difficult and there are many natural predators.
    • The appearance of these people are very similar to humans. The main difference is small webs which connect the fingers and toes together. These are apparent for around half past the connecting point to the palm, and about a half that when looking at the toes. It should also be noted that they have several small slits on either side of the neck- gills. For most, these are very fine lines and difficult to see from a distance. Those who spend more time in the water may have more pronounced gills. The other major difference is their hair colors, which are typically a forest green, or shade of damp blue.
    • These people came to be as descendants of humans who mated with mermaids, a rare entity that found only in the southern island regions.
  • Shark
    • Average lifespan: Unknown
    • I was unable to locate this type of being during my travels. Though there are numerous stories of their existence, it seems they live in the deep ocean, where I was unable to venture.

Outside of these, there are several more which have a more unique history. Although the ones I listed before seem to have derived from human interaction with magic and gods, the next originate from different sources.


Dragon

  • Average lifespan: 600-800 years
    • Dragon demi-humans are an aggressive merging of human and dragon. They are small in number, and can be found mostly in the mostly undocumented area known as “Dragon Valley.” Most species are not welcome into this territory, so I must urge caution to those who wish to meet them.
    • In appearance they are similar to humans, however alike the Hawk-types, they have a pair of wings on their back. These wings are empty of feathers and hair however, and match with the leathery appearance of most dragon wings. Scales can be found in small patches along the spine and shoulders. They are gifted in most forms of elemental magic: wind, earth, and fire. The elemental fringe magics are also common: lighting, pressure/gravity, fog/mist, and nature. Water seems to be a rare gift, but there are those who can use it.
    • Dragon-types are made from the mating of dragons in human form with humans. Although dragons are territorial, they tend to be calm and intelligent- it’s unknown why this mating pulls out aggression.

Mixed Breed

  • Average lifespan: Variable/Unknown
    • Mixed-breeds are uncommon, as most demi-humans are unable to breed outside of their own race (with the exception of mating with humans). For two demi-humans of differing race to be able to create an offspring is unlikely, and when it is successful the outcomes can be unpredictable.
    • Not much is known of these species, who are usually outcasts by both tribes of parent- however they do exist in small number.

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Excerpts from

【Peoples From Across The Ocean】

by Unknown, circa Unknown.

I have been tracking various rare groups of beings without their purview. As some of these peoples are rash and violent, I put my findings to parchment in the case I am killed or disappear. I will continue to send pages by crow to the major cities for publication as I can. Furthermore, as I am not to be found on Mythaindel, the traverse of ocean may take time…


Nymph

These are a strange being, usually nearly-naked maidens who live amongst ponds and river. I once thought them to be human, but I did not approach for I was afraid to interrupt women during their washing. After waiting to see where they would return to, and hopefully find a human settlement, a giant creature came near the lake they were in. These beings waved and sang wondrously, as if enticing it to enter. It lost to it’s lust and was enticed by the beautiful young women and entered the water. To my shock and surprise, the women pulled out blades from beneath the water and attacked the giant until it was dead- after which they consumed it with razor sharp teeth.

I have not approached water since I saw this scene, and will not attempt to communicate with them. They may be considered a type of demon, not unlike the Sirens of old, but I cannot say with only this short observation.


Orc

Once I left the lake of Nymphs, I followed the direction the great creature had come from for several days. I encountered a town made of mud and rocks, where these large creatures lived. They appear to be intelligent, speaking with words I do not understand. To describe the way the live would be a life of warriors, it looks like they value brute strength, wielding large clubs and crude blades to do mock battles and to fight other tribes of Orc.

They have some features that remind me of pigs, but they are muscular and tall. Even though the Nymphs look like humans, I believe these beings live in a way closest to human society I have seen thus far.


Centaur

These creatures are like horses and men put together at the torso. I came across them by accident in the forest, and was brought to their village whilst being tied up. They let me go once they had determined I was not here to harm the forest. Strong creatures, they live as hunters and foragers who watch over the land. They favor the bow and use a type of nature magic I have not seen before, allowing intimate control over plant-life and trees.


Troll

These creatures live in more humid forest like areas, and also live as hunters and warriors. It looks like they have some understanding of magic, although I do not know what type it is. Before this I thought the Orc to be the most similar to humans, however the Trolls -as I have decided to call them- are more cultured and technologically advanced. Using primarily spears and bows, with slim, tall bodies- they seem to be one of the more communal races I have encountered.

They have very different skin colors, which I find to be quite fascinating. Some have blue skin, others green. Occasionally you will see one with pale or dark skin as well. They wear simple clothes made of plant fibers, and have many designs painted on tents and wooden structures.


Treants

These creatures are huge, lumbering trees. They live in a forest where the trees are as wide as a house and reach far into the heavens. Mixed in with these giant trees, are some who can walk and have arms. They are easily seen due to the fact that they are at the height of a lighthouse, whereas the regular trees remind one of a small mountain’s height.

They don’t seem to be too interested in me, I have walked around studying them without much interference. I was afraid at first when one stopped to look at me with huge brown eyes, but it simply looked away after some time and continued to walk slowly.

It sounds as though they can communicate with loud, low grunts which echo through the forest.

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Excerpts from

【The Nature of Spirits, Gods, and Demons】

by Yentrazil (Later known as Lich Emperor Yent) , circa 200.

Many may look down on my nature as a lich, but I write this because I have a achieved a life long enough to study this subject because of it. Mortals, I do not wish to propagate hostility between the lich and your kind; and thus I give you my learnings freely with the hope it may help in relations.


Spirit

Spirits are a whimsical existence, apparently unconcerned with the general state of the world or it’s affairs. Instead, they seek out beings which share whatever interests they may have, or for no apparent reason at all. Although I say “seek out,” they generally spend their time in areas that interest them waiting for other to come to them, rather than being travelers.

 Spirits are non-corporeal, meaning without a very special gift- they cannot be seen unless they wish to be. Sometimes a spirit will take the form of a mortal race or a god, and other times they choose to take the appearance of something in nature like a stone or plant. Outside of that, they have been known to assume the shape of weapons or tools- hoping to be used by someone they deem worthy of their praise.

Spirits are very intelligent, owing in part to their long lives. Many scholars and sages believe they have existed since the beginning of time. From my experience, a spirit will not attest to their age or even show an interest in the concept of time, a largely irrelevant concept to them.

Spirits do not often spend much time around each other, with the exceptions of purely elemental spirits, who like to gather around water, fires, storms and the like. When encountering a spirit in corporeal form, they usually speak in an ancient magic tongue said to only have been known by the Dawn Elves- an unfortunately lost art.

Often times, a spirit will stalk and test someone they think is a possible partner. Many are killed by these difficult or strange tests without knowing they are happening, giving the phenomenon the name, “An Operose Haunting.”

Those that find favor with a spirit by completing the tests -or otherwise- form contracts with them, which grants the ability to use the spirit’s magic as a proxy. Naturally, many try to find and contract spirits for this reason, however they are an arcane being that will not be so easily found by normal methods.

Once contracted, spirits will reside near their partner at almost all times, usually taking the form of a member of their race, piece of jewelry, or a tool. Some prefer to remain hidden, but I have not met many who choose to.

Spirits like to be in physical form after contracting because they become very attached to the contractor. Spirits do not have a normal range of emotions from what I know, they tend to act based on a set of internal desires that tend to be shared by the partner. Due to this connection of desires, spirits -who spend time in-between contracts alone for the most part- are very protective of their partners.

All this said, spirits have very differing personalities, and how they act and speak is largely variable. I also think it important to mention they are different from ghosts (souls of departed mortals), and undead (reanimated corpses with generally low intelligence).


God

A God/Goddess, or gods/godess depending on the context- are similar to spirits in many ways. The main difference between the two is the nature of their personalities.

Unlike spirits, gods tend to have very full personality and emotional capacities. They live like mortals in a lot of ways, if one disregards their great magic powers. Gods do not need to eat, they do not to sleep, and they do not require any bodily activities to survive.

Gods can be thought of as as more rational spirits, they do not base their actions solely on a few basic desires, and have moral values. Gods often have amazing skill in a single type of magic, although some have proficiency in multiple types.

There are many types of gods: kind, neutral, evil, rational, impulsive, destructive, creative, indifferent, sensual, social, introverted, and so on. The variety of such beings makes it hard to classify them together, but they do all exhibit the similarity of beyond spirit-level magic power.

Another important distinction between gods and spirits is their immortality. Although neither spirits nor gods appear to age or die of natural causes- gods can be killed. Naturally, this is not an easy task- usually it is a god killing another god, but such stories have faded into obscurity and legend. Spirits however, seem to be completely immortal. I have not found any type of magic or weapon that is able to harm them, of course I carefully tested this with a spirit I have contracted.

In the past, gods often interacted with moral races- killing them, blessing them, talking with them, and even living amongst them. While there are some gods who still live this way, the number has become few. Most spend time existing in forms that are not possible to see, or are so common they are unnoticed.

There is much to be said about the powers of particular gods, but I will not go into that here. It is reasonable to assume if one thinks of a power beyond reasoning, there is at least one god or goddess capable of it.


Demon

Demons can be similar to gods, but far more diverse. An example is the well known Siren, a being that was once a demon. Of course, you cannot compare the power or abilities of a Siren to a god, Sirens being far weaker.

These distinctions are what separate demons from gods. Generally, a demon is any creature which fulfills three conditions:

  1. It is intelligent enough for speech and community.
  2. It does not age or is immortal (meaning cannot die of natural causes, demons can be killed by weapon or magic).
  3. It consumes part or all of another intelligent being (flesh, blood, bone, etc.).

Usually, the immortality of a demon race is associated with the nature of consuming the flesh of other races- a type of blood magic that occurs passively.

There are likely hundreds of types of demons, some that are powerful enough to rival gods, and others who are similar to humans like the past Sirens. Some of these can be seen living in human or demi-human cities such as the Vampire. Typically if a demon is found, it will be killed without hesitation. Beings like Vampires however, are able to avoid most forms of detection and thus choose to live among humans regardless.


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